creative material
Robotic Blended Sonification: Consequential Robot Sound as Creative Material for Human-Robot Interaction
Johansen, Stine S., Browning, Yanto, Brumpton, Anthony, Donovan, Jared, Rittenbruch, Markus
Current research in robotic sounds generally focuses on either masking the consequential sound produced by the robot or on sonifying data about the robot to create a synthetic robot sound. We propose to capture, modify, and utilise rather than mask the sounds that robots are already producing. In short, this approach relies on capturing a robot's sounds, processing them according to contextual information (e.g., collaborators' proximity or particular work sequences), and playing back the modified sound. Previous research indicates the usefulness of non-semantic, and even mechanical, sounds as a communication tool for conveying robotic affect and function. Adding to this, this paper presents a novel approach which makes two key contributions: (1) a technique for real-time capture and processing of consequential robot sounds, and (2) an approach to explore these sounds through direct human-robot interaction. Drawing on methodologies from design, human-robot interaction, and creative practice, the resulting 'Robotic Blended Sonification' is a concept which transforms the consequential robot sounds into a creative material that can be explored artistically and within application-based studies.
- North America > United States > New York > New York County > New York City (0.05)
- Oceania > Australia > Queensland > Brisbane (0.04)
Intelligent Parsing: An Automated Parsing Framework for Extracting Design Semantics from E-commerce Creatives
In the industrial e-commerce landscape, creative designs such as banners and posters are ubiquitous. Extracting structured semantic information from creative e-commerce design materials (manuscripts crafted by designers) to obtain design semantics represents a core challenge in the realm of intelligent design. In this paper, we propose a comprehensive automated framework for intelligently parsing creative materials. This framework comprises material recognition, preprocess, smartname, and label layers. The material recognition layer consolidates various detection and recognition interfaces, covering business aspects including detection of auxiliary areas within creative materials and layer-level detection, alongside label identification. Algorithmically, it encompasses a variety of coarse-to-fine methods such as Cascade RCNN, GFL, and other models. The preprocess layer involves filtering creative layers and grading creative materials. The smartname layer achieves intelligent naming for creative materials, while the label layer covers multi-level tagging for creative materials, enabling tagging at different hierarchical levels. Intelligent parsing constitutes a complete parsing framework that significantly aids downstream processes such as intelligent creation, creative optimization, and material library construction. Within the practical business applications at Suning, it markedly enhances the exposure, circulation, and click-through rates of creative materials, expediting the closed-loop production of creative materials and yielding substantial benefits.
- Europe > Switzerland > Zürich > Zürich (0.14)
- Asia > China > Jiangsu Province > Nanjing (0.04)
- Health & Medicine (1.00)
- Information Technology > Services > e-Commerce Services (0.81)
Albert Chatbot: Dole's Secret AI Bot Weapon PYMNTS.com
Artificial intelligence (AI)–assisted technologies have been on the rise over the past few years. From virtual personal assistants to video games, smart cars, online customer support, and music or movie recommendations, AI has infiltrated nearly every aspect of consumers' everyday lives. Yes, we can all thank AI for our Netflix addiction. While AI certainly makes consumers' lives easier, it's also working in nearly every industry to help streamline operations. One company that saw significant improvement in its sales thanks to AI was Dole Asia.
- Asia (0.66)
- Europe > United Kingdom > England > Oxfordshire > Oxford (0.05)
- Leisure & Entertainment (0.56)
- Information Technology > Robotics & Automation (0.36)